

A player may have one active contract in each of the three categories-Mercernary, Operations, and Specialist-and can be tracked along any statistic in the game. These can be purchased and are time-limited challenges with payouts if completed. The second way to earn more CP is through Contracts. Guns switch automatically every :45 seconds to something random. Sharpshooter - Everyone has the same gun, always.The guns go, roughly, from pistols, to shotguns, to submachine guns, to assault rifles, to machine guns, to sniper rifles, to explosive weapons, and finishes off with the crossbow and then ballistics knife. Melee kills will drop the killed player back a gun. Everyone starts with the same gun and a kill instantly switches you to the next gun in line.

Gun Game - The first to get a kill with all 20 weapons wins the game.Kills with the tomahawk will bankrupt the unlucky recipient. Kills with the crossbow and knife earn points. Sticks and Stones - Everyone gets the crossbow, ballistics knife, and a tomahawk (throwing knife, basically).Waste your bullet(s) and you're left with your trusty knife. One in the Chamber - Everyone starts with a pistol and a single bullet.Only the top three players will win money and everyone has to ante-up to compete. Wager matches consist of four free-for-all gametypes that are different than the standard CoD gameplay. There are two ways to earn more currency, dubbed "CoD Points" or "CP" for short: Wager Matches and Contracts. Since it is tied to the game's progression system so closely, it will not be something to buy with real money. I'm told that this currency is entirely in-game and will not be sold through microtransactions, which is something I immediately expected when the system was introduced. This means that players can unlock the weapons they want without having to grind through guns that they'll never use. You will still level-up through experience points, which may unlock the privilege of purchasing some new guns, but everything will be purchased. Players will now unlock guns, grenades, equipment, attachments, killstreaks, and everything else through in-game currency, which is earned through playing the game. At last night's Call of Duty: Black Ops Multiplayer Reveal event, it became clear that developer Treyarch is putting a lot into the next online Call of Duty.
